'The Last of Us Part II', the best of a PS4 at its end of cycle
'The Last of Us Part II', the best of a PS4 at its end of cycle
Few new games and none of them exclusively for the Sony platform in a conference with a strange format as a prelude to E3, the Los Angeles video game fair
It has been a strange format. The public present at the presentation that Sony has made on the occasion of E3 Los Angeles has not known when to applaud or when it was over. It's what you have to start with a heavyweight like 'The Last of Us Part II' - the most spectacular of the fair - and in a scenario set in the Naughty Dog game and change afterwards to continue with a succession of videos with little rhythm.
Returning to the second installment of 'The Last of Us', there is no doubt that Sony's study is going in the right direction. In all probability yesterday they showed the best CGI kiss in the history of videogames, but when they taught the playable part there were people among the public who did not believe what was happening on the screen.
Centered on the character of Ellie, the video shows the young woman, bow and gun in hands, crawling through a swamp and avoiding different enemies. The movement of the vegetation, the mist, the lighting, the fires ... Everything is taken care of to the smallest detail.
But the most surprising thing comes when Ellie must take action and carelessly alert one of the people who are looking for her. It is there when the player perceives the exquisite animation of the characters, how they are affected by the shots or the blows in the different parts of the body, the movements contextualized according to the place where you are, the tension - the sigil is still an element key in the game- and extreme violence that, it seems, will contain this second installment. The game does not have an exit date yet.
After this start, the presentation has begun to decline. 'Ghost of Tsushima', the title that surprised for good in the Paris Games Week, showed something more game and, while it seems that it will have precious surroundings of feudal Japan, the combat system, fast and direct, it seems that it will please everyone. By the way, it will be the third game of samurai that we see in E3, because in this conference the second part of 'Nioh' has also been presented.
There were surprises in the multiplatform section - titles that will also come out for Nintendo Switch or Xbox One - Sony gave some surprise with the presentation of 'Control', the new game of Remedy, a company that for a few years only developed for Microsoft.
Responsible for 'Quantum Break', 'Control' seems to be his spiritual heir, as it is still a shooting game in the third person in which the protagonist seems to have some control over time. It will arrive in 2019.
In addition, the Japanese company had the honor of putting on the table the first images of the remake of 'Resident Evil 2'. The title is being remade in 3D completely, however the graphic aspect hardly stood out. It will go on sale in January 2019.
In spite of everything, Sony had two jewels still in the bedroom. 'Spider-man', which will arrive in September of this year, is one of them. The other one was 'Death Stranding'. The title of Hideo Kojima, responsible for the saga 'Metal Gear', remains a mystery but during the conference they finally showed real images of the title.
The protagonist looks like a messenger in a strange and suffocating world. It was the only surprise at an event that perhaps agrees with John Kodera, president of Sony Interactive Entertainment, when he says that PlayStation 4 enters the final phase of its life cycle.
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